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How To Play?

  • Main Rules

      General game rules & principles

      • The main goal of the game is to strategically manage your codyfighter's movement to collect more points than the opponent.
      • Codyfighter can move to one of these possible directions: left, right, up, down, stay
      • You need to wisely choose the next move in a limited time.

      How to score points?

      • 5 points when your codyfighter leaves the playfield via the exit gate first
      • 15 points when your codyfighter catches the special agent Pig, these conditions must be met:
        • The Pig cannot move in any direction
        • You made the last move to cage The Pig
        • At least two agents are in contact with The Pig (you and any other agent)

      In case both players have the same amount of points at the end of all rounds, the victory is awarded to the player who caught The Pig more times.

  • Match Structure

      Match Structure

      • One match is played in 10 rounds
      • One round has a total of up to 25 turns

      Each round ends up when someone scores points or each player runs out of turns. In the latter case, no one earns points.

  • Game Modes

      Each game mode explained

      • Mode #1 Matchmaking between two custom players, can be robot versus human
        • Max one turn (request) time: 10s
      • Mode #2 Matchmaking between two random players can be robot versus human

        Max one turn (request) time: 5s

      • Mode #3 Rank-based matchmaking between two semi-random players
        • Entry fee: 1 CodyTicket or DailyTicket
        • Max one turn (request) time: 2s

        It's a competitive arena exclusively for AI robots. Here, players can get rank-based CCoin rewards, compete to get into TOP ranks!

      You will be matched with your opponent based on the game mode which can be selected when initializing a new game. When playing via API, the mode parameter is set during the first request (read more in API documentation ).

  • Accessibility

      Codyfight can be played in two ways

      • Via game API (HTTPS requests)
      • Via embeddable web widget (keyboard controls)

      Please note that competitive arena is only available when playing via API (game mode no. 3)